O B J E C T I V E S
How does changing aspects of the form and structure of the narrative affect how the story reads and is interrupted? Just experimenting in how stories are told basically to loosen up how i think and first approach a narrative.
To be more experimental with storytelling techniques. To both help and inform my FMP but hopefully also lead towards producing something for my portfolio that isn't so predictable.
As creating comics and general sequential art is new for me, i'm hoping as this runs along side my FMP it will provide help and fresh ideas and perspective as i research into methods of storytelling and experiment with more abstract ideas.
E X P E R I M E N T S
I have come up with a series of starting point to force myself to think about things differently. I'm not sure which i will enjoy the most/find the most useful or interesting and thus do the most with yet. But that's what i will find out...
* Wordless: take away the words, what's left? Does it read differently? Is this a good thing?
* Abstract: speaks for itself...
* Surreal: In my FMP, strange things happen in the stories but it's not acknowledged as anything other than the norm, so what happens is it get's weirder and/or it's not the norm.
* Colour: How colour affects how the story is perceived. What does changing it do? Also experiments in colour limitations. Telling a story through colour to represent mood and atmosphere.
* Place and Context: Using place to understand characters. Changing how much you see of a place for different outcomes. What happens if there's no context? What happens if the place is surreal? Changing the style of the backdrop....detailed....abstract....block colours. Using the setting to tell the story. Entwining stories in the same environment.
* Lessons from film directors: Using the knowledge gained from research and analysis of some artists' methods and elements that we recognise as part of their 'style', of a different medium/media- film. Notably Wes Anderson and Stanley Kubrik.
The surreal and the mundane.